exactly what the title says. I will note that my steam deck runs Windows 11. I bought it that way on purpose.

Take, for instance, super Mario maker 2. If I tweak and work with the settings on my windows 11 Alienware 17 r5 with a GeForce gtx 1070 (even overclocked), 16 GB of ram. Normally runs pretty much anything I throw at it. But I get maybe 5 to 15 frames per second in super Mario maker two which I’m using as a benchmark just on the first level in story mode, I can run Metroid dread at 25 to 32 frames per second, can’t even run TOTK. I’m using sin’s release of yuzu if that makes any difference/helps. only one that ever seem to work.

Anyway, I take those exact same files on the exact same flash drive, or put some on the internal SSD of the deck, I’ve tried both, and the steam deck runs it at 60 to 80 frames a second, other games get 120 to 200+ frames a second.

Why is this? Everything that logic stands for should say that the Alienware should run everything far better including the switch not just steam games. why is this?

Everything I can think of logically says that the Alienware which plays regular steam games FAR better should run the switch games better since it’s far more powerful or is there something I’m missing we’re not thinking about which plays regular steam games far better should run the switch games better since it’s far more powerful or is there something I’m missing in not aware of?

It might be helpful to note that when I run it on the steam deck I’m running not attached to a TV. I’ve even tried dropping the system wide resolution on the Alienware to 720 or 1080 like you do when you dick the deck to see if that helped the framerate but nope

  • Grouchy_SupportOPB
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    1 year ago

    exactly because I’m looking on Tech power up at the relative performance and it shows it should only be 10% slower than an RTX 2060 desktop edition (at 1080p). But I’ve checked everything even down to bus band with why I’m getting the 256.3 GB per second bandwidth 256 bit bus etc…