Genuinely, I’m really interested in what ya’ll think.
Personally I think they should start using experimental to test radical changes.
Stuff like, Roadhog’s breather and junker queen’s passive don’t heal anymore, they give overhealth as a way to up their survival against anti heal.
Or implementing a support that gives shield instead of healing, like sym used to.
Or trying different types of cc, most cc in the game now is just stuns, slows, or moving a Character(boops/pulls). Could blinds work or smoke grenades?
I don’t know, anybody have any thoughts on more drastic changes to shake up the way the game is played?
You know, I’ve been wondering what 1-3-1 would be like