In the last few weeks I noticed a lot of content creators and community posts throwing hate at Mercy. Identifying her as a problem in multitude of ways. Particularly, damage boosting comes up a lot. Giving Widow her old range back, etc.

But, personally, I find one support or better said ability more tilting: Suzu.

And while Mercy has to have a very competent DPS on the team to get proper value from damage boost. That also means that the enemy team is investing 40% of their resources to secure the kills.

While Suzu can easily negate anything and everything no matter how many resources you pour into securing your win. Specifically, when you coordinate and combine ultimates. Especially then it feels more than unfair when a basic ability can neutralize those efforts.

I admit that these days, I play Sombra most often not for damage or kills. Because let’s be honest, Sombra is not the best pick for any of that. But, she’s really good keeping Suzu on cooldown. Which, I admit, won me some games we would’ve lost most likely otherwise.

And while LW’s pull is another “get out of jail free” ability, at least that applies to one single target. While Suzu not only cleanses, but also grants immunity to any CC or damage for a short period of time while simultaneously provides minor healing.

And, while cleanse is annoying when you use an Ult (Sombra or Illiari). The most tilting part for me is the immunity to damage. I simply can’t make sense in how that is OK

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    1 year ago

    I get your point about the pocket. But as I mentioned in my original posts. Let’s take your example of McRightclick. If they duel and one is being blue branded and there other not, then there is a clear advantage, but at the same time it is not a duel any more. It’s 1v2. Meaning that Mercy is not contributing to the fight in any other way. And she can’t even heal when she damage boosts.

    But if you take a similar scenario and replace Mercy with any other hero, I would still put my money on the Cree who is in a team of two against the one who’s alone.

    PharMercy was always a huge issue. That had a perfect counterplay: Widow. (I’m an ass Widow) But even I could shoot one of them out of the sky maybe even both. But, people were whining and Blizzard needed the $h!t out of Widow reducing her range to mid-range. Ultimately buffing her closed range ability. But that’s for another day.

    Btw… Bastion was also good for PharMercy recently. Then they nerfed him too last patch. So, the fact that there are so many PharMercys in comp is entirely on Blizz and has nearly nothing to do with Mercy’s blue beam.