• Localhorst86@feddit.de
    link
    fedilink
    English
    arrow-up
    14
    arrow-down
    1
    ·
    10 months ago

    While quest users can already play steam games using Oculus Link/AirLink or VirtualDesktop (which is a paid app), not having to use metas desktop app sounds like a win to me.

    I am also hoping this will finally be an easy way to stream VR games using a Linux system?

        • Flaky@iusearchlinux.fyi
          link
          fedilink
          English
          arrow-up
          3
          ·
          10 months ago

          If I recall, VR support in Linux is quite spotty as well. I can trust that Valve will invest some time into getting this to work, but a lot of the PC gaming market share is still Windows so it makes sense to support them first.

  • Kitikuru@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    2
    ·
    10 months ago

    I wonder how this compares, performance wise to virtual desktop. Would be amazing if the performance was similar between the two. Anything to not have to use the oculus desktop app that feels abandoned at this point too.

  • Nibodhika@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    10 months ago

    I wonder why not for the original Quest, other than Murphy’s Law because that’s what I have. Would love to get the APK and side-load it to test, but haven’t found it.

    • Localhorst86@feddit.de
      link
      fedilink
      English
      arrow-up
      1
      ·
      10 months ago

      as far as I know, OG Quest support has been fully deprecated with an update very early this year.

      I believe it is no longer possible for developers to release new software builds compatible with the OG quest’s API level, so even if Valve wanted to support it, they couldn’t

      • Nibodhika@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        10 months ago

        That might be true through the store, but nothing prevents people from building an APK with an old API and sideloading it.

  • ekZepp@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    10 months ago

    Has anyone tried to run a vr game on the Steam Deck and used this app to stream it to the device? Is it doable?

    • rivalary@lemmy.ca
      link
      fedilink
      English
      arrow-up
      1
      ·
      10 months ago

      Apparently, Linux hosts do not show up when setting up the connection. Hopefully Linux support gets implemented ASAP.

    • themoonisacheese@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      0
      ·
      10 months ago

      While technically this is a maybe, in practice you really don’t want both the source and the receiver to be on wifi because you have to wait for the deck to send a wifi packet to the router before listening for the same packet from the router to the quest (yes this is a bit backwards but it is how we do wifi), everytime.

      A deck on an Ethernet adapter os probably gonna work better, but you still have the problem that currently VR on Linux is extremely hit-or-miss. I have a windows install on a separate disk specifically for VR purposes on my main computer.

      • Nibodhika@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        10 months ago

        Also it’s possible to use a usb-c to usb-c cable and setup network over USB, which would be faster that having the oculus on wifi, and still be fully portable since you can strap the deck to your body somewhere.

      • ekZepp@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        10 months ago

        The idea was to use the Deck to run the game and stream it on my Quest2