Goose Goose Duck released in 2021 and nonetheless didn’t blow up until 2022. Among Us’ explosion also happened only in the second half of the year, when most games experienced “lockdown growth” earlier during March-ish (see TF2, CS:GO, Rocket League).
I’m sure circumstances helped, but imo it seems difficult to attribute the delayed growth of those two titles solely to that. There are surely also other multiplayer-only titles that similarly weren’t runaway hits on release that later became more played – these are just the first two that I could confirm information for quickly.
Goose Goose Duck released in 2021 and nonetheless didn’t blow up until 2022. Among Us’ explosion also happened only in the second half of the year, when most games experienced “lockdown growth” earlier during March-ish (see TF2, CS:GO, Rocket League).
I’m sure circumstances helped, but imo it seems difficult to attribute the delayed growth of those two titles solely to that. There are surely also other multiplayer-only titles that similarly weren’t runaway hits on release that later became more played – these are just the first two that I could confirm information for quickly.