• simple@lemmy.world
    link
    fedilink
    English
    arrow-up
    34
    arrow-down
    1
    ·
    9 months ago

    Not surprising considering there’s little to no competition in that price range. Pretty much every not-bad PC headset is $1000+, and heavy hitters like Valve Index haven’t had a hardware refresh in years.

  • Rentlar@lemmy.ca
    link
    fedilink
    English
    arrow-up
    11
    ·
    9 months ago

    I’ve been contemplating getting a VR headset, are there any ways to set up and operate an Oculus/Meta headset without giving Meta your data on a continuous basis?

    Anything Meta gives a bad taste to my mouth but the price difference to the Index is 1K CAD…

    • StephniBefni@lemmy.world
      link
      fedilink
      English
      arrow-up
      10
      ·
      9 months ago

      One of the reasons I actually stayed with WMR headsets like the reverb g2. Unfortunately they aren’t making any new ones going forward, but the headset is great!

        • Fredy1422@lemmy.ml
          link
          fedilink
          English
          arrow-up
          6
          ·
          9 months ago

          Microsoft will release an update in the future that removes the windows mixed reality portal and drivers required. I also own a WMR headset, and really don’t want to get the meta quest 3.

          • wolfshadowheart@leminal.space
            link
            fedilink
            English
            arrow-up
            2
            ·
            9 months ago

            For clarification, remove the drivers as in make the G2 not need them?

            Also do you happen to have a link? It’s not that I don’t believe you, I have a G2 and would like to read the details myself, I was looking into details about this after the announcement but didn’t find much.

            Basically, I’m hoping that the G2 can become a full SteamVR device. It’s a good headset but openXR and more specifically WMR have just absolutely butchered it’s reliability. When I first got it I used it at a MixedVR setup with the index Knuckles - works great for the SteamVR runtime. OpenXR doesn’t like SteamVR devices, so the knuckles can’t be used. No big, stay in SteamVR.

            Then WMR pushed the OpenXR runtime as standard - no big deal really and overall a good thing (sans XKCD standards) and since then it’s been a pain. Only for Microsoft to kill it 2 years later lol.

            I switched back to my index for the downstairs VR space, but it would be nice to be able to use the G2 for a full lifespan.