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29 games, hundreds of devs, obliterated. Thanks so much Lars Wingefors.
I honestly feel that estimate of devs is on the low side.
If each game had 34 staff working on it, that’s 986 already.
I made that comment prior to clicking on the article.
The staff reductions so far are in the 1300s, with possibility of being a “final” cut this year.
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Buy studios
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Don’t sell games
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Don’t make games
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Fire all employees
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???
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Profit
Okay, I get it now. Embracer is a long con by Jack Thompson to end video games as a medium.
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