Hello r/Games,
We are Starward Industries, the developers of The Invincible - a story-driven adventure set in a hard sci-fi world inspired by Stanisław Lem’s book of the same name. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew, and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Here is our release trailer to give you a tease of what The Invincible is all about:
The Invincible - Launch Trailer
Our game came out on Monday to PC, Xbox series X|S, and the PlayStation 5. To say that we are thrilled by the support and feedback we got so far is an understatement, so if you are one of the players who already played it - thank you from the bottom of our collective heart! And if you are hearing about us for the first time - nice to meet you and thanks for joining. We also had our launch party yesterday so some of us are a little bit sleepy.
The people answering your questions today are:
Appropriate-Toe2901 - our Level Designer
Fictionloverrr - Community Manager
RedBeaardd - CMO and body double for the rest of the team
Taj14 - Community Manager
And we also have Olga, one of our writers here as well, and we will have other members coming in and out as the AMA unfolds.
We are starting at 6 pm CET (we are in Krakow, Poland), and we will hang out till around 7:30, 8 pm CET.
So, if you would like to know more about us, our game The Invincible, our love for Lem’s work, Sci-Fi, our inspirations, our favourite games, movies, food, or anything else, ask away!
And with that out of the way, let’s AMA!
Olga here! We aimed to capture the spirit of Lem primarily in the narrative and visual aspects. Hence, the decision to use a mechanic that offers a dialogue system based on choices - a highly developed system for commenting on reality and engaging in discussions with your Astrogator. We felt there was no better form that suited the philosophical reflections, questioning, and seeking answers about the cosmos.