Siphon 15hp per elimination. If full health gain 10 over health for 3 seconds. I feel like this would make the passive something you can interact and play around with more. Thoughts?
Siphon 15hp per elimination. If full health gain 10 over health for 3 seconds. I feel like this would make the passive something you can interact and play around with more. Thoughts?
Yea I’ve had the same thought. Though ultimately, I think the support passive needs a nerf, Tank passive needs a buff, and DPS don’t need a passive they just have higher DPS.