Siphon 15hp per elimination. If full health gain 10 over health for 3 seconds. I feel like this would make the passive something you can interact and play around with more. Thoughts?
Siphon 15hp per elimination. If full health gain 10 over health for 3 seconds. I feel like this would make the passive something you can interact and play around with more. Thoughts?
Its a nice concept, maybe give it like a 1-2 second delay so a Genji blade doesnt become immortal