I absolutely love playing tank in OW2, especially mobile ones like Ball, Doom, and Dva
One part of playing tank is knowing to bait out stuns - and these usually come from other tanks (javelin, hook, rock, etc)
However…for some reason, Ana also has a stun, and it’s almost always used on me. And being asleep makes it easy for her to follow up with another crippling debuff - anti heal.
Every other support has ways to protect themselves that don’t disable me every time I try to engage. Why does she get to have 2 debilitating abilities?
It wouldn’t be so bad if she wasn’t in every single game. Only time I don’t see Ana is when I play Orisa and dear god I hate playing orisa
Yea, idk, but I think Ana has the issue zen doom and widdow have, they weren’t made for 5v5, for zen the issue was you just perma discord the one tank… that’s the same thing with Ana, that’s where the value comes from, she really needs some changes imo
This is a good point. She was built to protect herself from dive, specifically when you could dive two tanks into a backline.