Hello everyone,
Did Valve give any update yet for fixing the 200 - 1040mhz GPU issue that has been around since update 3.5.5? Most of the games I play have become unplayable, even when setting the GPU to a specific mhz. I saw that they mentioned something about fixing tearing in update 3.5.7 but that didn’t fixed the issue for me.
Perhaps I’ve not been with the SD long enough if this is a regular thing (5 months or so) but why oh why is something like this making it into a stable release with all the months of previews and testing…… surely this thing got flagged the very moment it got released just like it did in stable? I mean other more simple things like Bluetooth, Wi-Fi or sound issues you notice immediately. Or maybe I missed something about how this preview/ stable releases work with Valve?