Why did Valve think that giving players unlimited reports is a good idea? I remember in the past there was a limited number of reports one player can make. That was much better as people actually valued their reports and used them sparingly. If a player is abusing the report system he would be out of reports very quickly.

Now players just report when a teammate plays bad or when they’re frustrated with the team. Players can abuse the report system without consequences. This is probably the reason why a lot of people are having problems with their behaviour scores.

  • WellKnoB
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    1 year ago

    from my experience, sometimes I am a bit toxic and still have 12k behavior score (Although I know that one guy reported me 100%)
    but when I do become a REAL TOXIC PIECE OF SHIT like flaming and trash talking to everyone non stop, I drop like 500-800 score in 1-2 matches
    I don’t think someone who is not toxic to drop so much even with random reports going on