Let me start by saying I think Linux Mint is one of the top 5 greatest distros of all time. It is an absolutely essential starting point for many people and their work is responsible for much of the user-friendliness you see in the world of Linux today. It is stable, has a nice aesthetic, “just works”, and doesn’t make you update constantly.
These things are great but they are the very things that make Linux Mint unsuited for online gaming. Is this a bad thing? No!! It’s just not a distro made for gaming purposes. It’s like showing up to a monster truck drag race in a Ferrari. I cannot count on my two hands how many times I have provided support to a user, to find their issue was outdated libraries due to using Linux Mint. It happens all the time. Go look at any game on ProtonDB that is currently working, and you’ll find 1-2 “not working” reports and they are always on either Debian on Mint.
I understand why we see it so often, because Linux Mint is awesome and users want to play their games on it. But if I suggested Hell Let Loose to a friend using Linux Mint right now, the first distro suggested for gaming in our FAQ, he wouldn’t be able to play because of his choice of distro. Making rolling distros look like a fortress in 2023 and suggesting Mint for gaming will only set new Linux users up for disappointment.
kde connect works fine on cinnamon (and there are a few alternatives as well, but i haven’t bothered as i’m not using it often enough since most mobile transfers are now done by bluetooth.
i do share stuff in the local network, and i do connect to (a lot) of servers.
however, i use sftp mounts that i can access directly from nautilus, so it’s just like any other folder. (could also use samba shares for windows, but i don’t have windows machines i need to connect to)
connecting to servers is usually just done through the tilix terminal,
and if i want to get fancy i use snowflake (believe it’s been renamed though).
i also mount iso’s from time to time, but pretty much same thing: i mount it and access it directly from nautilus.
they likely did so based on “what is the easiest ui for users who are windows-based to understand” (and, i do assume that kde’s layout is a bit more mobile-device friendly than the other DE’s out there)
“so late” is a relative term - ubuntu has had it for about 2 years now, after trying to be an early adopter for wayland and rolling back that decision because it was not stable enough.
and even though wayland is now considered “stable enough”, last i heard it still has a lot of things it breaks (ofcourse, mostly somewhat older apps), and it requires (if i’m not mistaken) a very thorough rewrite of big parts of cinnamon to be functional and as stable as it needs to be (remember, they favor stability and reliability above pushing for more modern things).
so it is better to “wait and go slow” than to follow the “lets be modern” folks and risk breaking half of your userbase’s stuff.
that’s ok, i never even questioned that it couldn’t :)
but, i am running 2 screens at 60 and 1 at 75.
(their respective max at the set resolutions - atleast, in X, so it might limit the resolution/refresh combinations, but it is def. possible to set different ones)