Could Valve add HDR to Half-Life and Portal for example? I’m still unsure why it has to be implemented on a “per game” level, why can’t just the screen do some white-level raising and black-level lowering on all scenes?

I must be misunderstanding how HDR works

  • philhzssOPB
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Okay, thank you. It’s more involved than I thought, it’s not just “more contrast”