I’m impressed by Halo Infinite Multiplayer’s performance, but good god some of the textures look muddy as hell despite what settings I use. I also get some weird artifacting (like FSR). I assume this is from the resolution scaling when having a min/max framerate set. Anyone know what’s up with that and if there is any way to remedy it without tanking performance?
Sekiro looks pretty great.
I’m impressed by Halo Infinite Multiplayer’s performance, but good god some of the textures look muddy as hell despite what settings I use. I also get some weird artifacting (like FSR). I assume this is from the resolution scaling when having a min/max framerate set. Anyone know what’s up with that and if there is any way to remedy it without tanking performance?