For example: Say i want to make a game set in the fallout universe, where you can build a gang from the ground up and your goal is to conquer a chunk of the waste land for your territory, and as you go along you create different things that go with your raider gangs theme like slavery, drugs ect.
I ask this because as gamer’s we all want to make our own game
For me a really want a star wars game with the mechanics of Empire of sin, and you have a choice of choosing a pre existing syndicate like the hutt clan, black sun, pykes, maul’s syndicate.
Or making your own syndicate and your own syndicate leader, and depending on the choices you’ve made when making both, effects buffs on businesses, and the businesses being slave trade, gladiator fights, drugs, arms dealing, smuggling, protection, bounty hunters for hire and maybe a couple others
And having the choices you make in your character and companions effect the game, so like if i choose a trandoshan companion i’ll get trandoshan gangsters in my syndicate and they have certain buffs and debuffs
Halo (farming sim) just some deserter in Spartan armor farming potatoes while the events of all the games are going on.
Elder scrolls: annoying fan edition. (Detective sim) You are the annoying fan and every time you start a run your goal is to find this generations hero as fast as possible using tracking and also hearing tales of the hero doing things in different towns.
Star Wars (hero shooter) think like rainbow six siege but with a wide cast of alien and robot mercenaries with different abilities duking it out in various training scenarios. The lore can be that a evil mastermind is training a team of elite mercenaries to take down the biggest baddest Jedi. It will have a grittier darker tone compared to siege though.