“Complicated”/mechanical (Ksante, Zeri), simple (Vex, Briar, Naafiri), or gimmick champ (Viego) it seems like a large section of the community hates new champions just for being new. They’ll be perma banned on release regardless of strength, and people usually say something along the lines of don’t want to deal with new champions. So as someone who thinks new stuff is cool what’s the mentality of new champion haters? Mostly because it has little to nothing to do with whatever the champ is strong or not, most release with giga terrible WR and may even get hot fix buffed because they’re that bad. There’s just a section of the community who doesn’t want anything new?

  • perm-throwawayB
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    1 year ago

    my personal reasons

    • new releases are overloaded balance nightmares. time and time again new champions simply have more tools and options than older champs and are balanced through numbers tweaks, which leads to my next point…

    • new releases are often released overtuned because riot doesnt want to risk harming champion popularity (read: skin sales). take naafiri and briar who have both seen nerf after nerf after nerf as players move along their respective learning curves while riot tries to keep the champs at ~50% wr. rather than have people figure out briar’s taunt mechanic organically, they just hotfix buff briar on release to make sure people aren’t tossing all their games and then have to repeat nerf her because it turns out she is an insane stat checker once people figured out her lethality build and how to play around her taunt mechanic

    • riot allows people to take new releases directly into ranked. riot can’t control player behavior but CAN influence it. as it stands, people will first time in ranked, people troll if they don’t get the new champ, people ban their team’s pick so they don’t have to play with a first timer, etc. imo new champs should be disabled in ranked for 1-6 weeks depending on riot’s own assessment of the champion’s mastery curve (eg riot has said briar has one of the steepest mastery curves based on their data)

    • related to my first point, there are several new champs that take up SO much dev resources post-release. ksante, yuumi, and zeri are three big offenders. how many mini-reworks are these champs going to get because they are overloaded and/or rule-breaking champs?

    • lastly, i think the roster is already very large and there are plenty of old champs that could use some developer attention. too many old champions with simpler kits or low popularity have been left in the dirt.