I was watching some Duke Nukem 3D, where the Shrinker is a potent weapon when combined with Duke’s size-13 boots. It’s so satisfying to stomp an Octobrain into a fine red paste.
Now, while I don’t think Blizzard would want to let us stomp on any of its heroes like a bug (too messy), the idea of a shrinking ray would be downright amusing. Just picture hitting Reinhardt with it and reducing him to a quarter of his size, complete with him saying “Now I know how Torbjorn feels.” It wouldn’t last forever, but it’d make him much less of a threat for a little while.
As for a reason for it existing in Overwatch’s lore? Easy: nanotech research. Think about how The Atom (aka Ray Palmer) makes use of it in DC Comics, both as a superhero and as a researcher. Being able to shrink stuff down would also have all sorts of applications on a story level, but as for who would use it in combat? That’s a little trickier to figure out.
What’s your opinion on the subject? Would there be any place for a Shrinking Ray in Overwatch’s gameplay? And if so, how would you design it?
Yeah depends on how it works Most would welcome the hitbox reduction Maybe it would what? Take damage and healing down to 25% effectiveness?
Run into issues with some abilities tho. Maybe shields and icewalls stay casted size even if you grow? Does Kiri cleanse? I think it’d be fun.