SteamOS 3.5.5 has been released to the Stable channel for Deck with the following changes: Display The default color rendering for Steam Deck LCD has been adjusted to emulate the sRGB color gamut, resulting in a slightly warmer and more vibrant color appearance. Added Settings -> Adjust Display Colors, to tune the display's Color Vibrancy and Color Temperature. The settings can be tuned with a preview of a test image (above), or with your running game.
Will Valve be able to do that prior to getting things like VRR working with Nvidia GPUs? I don’t know what most people would consider essential functionality when it comes to OSes, but I’d think that if Valve released it for general use and there were core features like that missing, the reception wouldn’t be great.
Will Valve be able to do that prior to getting things like VRR working with Nvidia GPUs? I don’t know what most people would consider essential functionality when it comes to OSes, but I’d think that if Valve released it for general use and there were core features like that missing, the reception wouldn’t be great.