The most common grievances about Mercy are:
- Her lack of burst healing;
- Her ability to pocket;
- Her Resurrect ability being quite boring and annoying;
- Her Guardian Angel being clunky & buggy;
- Her Ultimate feeling a bit underwhelming;
I tried to rectify all of these grievances in my rework.
Guardian Angel
- Reverted to it’s season 1 & 2 versions. (Cooldown back to 1.5 seconds and removed the backwards slingshot penalty)
Explanation: Guardian Angel is Mercy’s only way to show skill. By restricting it with a huge cooldown after doing any complex movements, the skill expression of Mercy players is restricted.
To compensate this buff, I would reduce Mercy’s health to 175 HP, making her more susceptible to high bursts of damage and punishing her for making mistakes.
Caduceus Overload (NEW E Ability, replacing Resurrect)
Mercy’s Caduceus Staff overloads, providing increased healing and cleansing the beam-targeted ally of most negative status effects. While I don’t know the exact healing numbers, I’d imagine this ability having a cooldown of around 10 seconds.
Explanation: Resurrect has always been one of Mercy’s most controversial abilities and, with the switch to 5v5, it has become increasingly redundant and even more frustrating. Replacing it with a form of burst healing and cleanse on a cooldown would alleviate these issues. I know that the cleanse part is controversial, especially for you Ana mains, but let’s just give it a try.
Mercy’s Passive Ability
- Mercy’s passive is reverted to her former Regeneration passive.
Valkyrie (Ultimate Ability)
- Mercy’s healing is increased from 60 to 67.5 HP/s during her Ultimate.
- Mercy’s damage boost is increased from 25 to 30% during her Ultimate.
- While in her Ultimate, Mercy can press the Q button again to Resurrect one ally, cancelling her Valkyrie Ultimate prematurely, but resetting her Guardian Angel cooldown.
- Note: it takes 1.75 seconds to Resurrect someone. If Mercy’s Ultimate runs out while resurrecting, the ability gets interrupted)
Explanation: Valkyrie has always felt quite bland. By buffing the healing & damage boost numbers, we can make it have a bigger impact. The decision to introduce Resurrect back into Mercy’s ultimate allows Mercy to keep her signature ability, while also making Valkyrie have a higher impact. If Mercy resurrects someone or gets interrupted while doing so, her Ultimate ends prematurely. This not only gives Mercy a choice, but also makes Resurrection riskier.
Unless one shots are removed entirely, resurrect will remain a necessary evil. Just make rez require constant LOS.
Then Mercy’s just gonna get one shot while resurrecting out in the open 💀 if they add a line of sight requirement then honestly just remove the ability.