This is a light hearted questions tbh just curious what people think.
Imo, while doom & ball players can be 50:50, I think lucio players are the worst offenders. For every 15 bad lucio players there’s 1 decent one.
Until you hit the upper ranks of GM most lucio players basically provide 0 value via their kit, or via kills on isolated targets. They either heal too much, speed to much, speed no one, speed at the wrong time, waste beat.
I think he’s such a high skill ceiling character mechanically, but also since speed boost’s benefit is much less obvious than anti or suzu, he requires immense amounts of gamesense, that most players just don’t have.
LifeWeaver IMO
I see FAR more bad weavers than good ones
Using grip when it’s not needed or actively detrimental. Not using the platform to help the team (IE, letting a cass ult on it for high ground. Or lifting orisa out of her ult) and throwing tree behind the fight, so we have to lose ground to make use of it
And I play weaver, doing all those things good (Whenever I play him, people mention that I’m good at him, so I’m sure I’m not just being biased)
Of course, it could be just that bad weavers are more noticeable than others. Since he can be actively detrimental, while others tend to just be useless