nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoTodd Howard says it took 7 years to make Starfield fun to play: "I thought we would find the answers faster"www.gamesradar.comexternal-linkmessage-square8fedilinkarrow-up10arrow-down10cross-posted to: news@level-up.zone
arrow-up10arrow-down1external-linkTodd Howard says it took 7 years to make Starfield fun to play: "I thought we would find the answers faster"www.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square8fedilinkcross-posted to: news@level-up.zone
minus-squareMagiccupcake@startrek.websitelinkfedilinkEnglisharrow-up1·1 year agoI think it could’ve used a few more years, because its still not that fun. Exploation is meaningless, which completely takes the fun out of it. There’s nothing interesting to discover.
I think it could’ve used a few more years, because its still not that fun.
Exploation is meaningless, which completely takes the fun out of it. There’s nothing interesting to discover.