Here are a lot of the ways I have thought about that would really benefit siege in multiple ways. Feel free to agree or disagree in the comments and engage in a cool conversation.

  • Removal of map ban and operator ban in ranked.
  • grenade change = good
  • no new ops after year 8 - focus on gameplay and maps/reworks
    • 70 ops is enough
  • balancing ops off of gadget and not gun
  • buff defenders
    • Jager - reduce cooldown time from ads. Echo - revert change back to the hallucination effect and yokai invisible. Lesion - Gu mines back to being invisible. Kaid - faster deploy time. Maestro - revert all evil eye changes. Mute - buff jammers back to what they were. Melusi - revert whatever her things are called back to original.
      • There are enough attacker gadgets in the game to deal with all of this, especially with the nade change
  • 2 Gonne-6 bullets
  • Keep 1SHS but remove 1SHS through walls
  • increase recoil across the whole board - more than this incoming season
  • removal of 1.5 from defense entirely
  • keep training grounds and not this new warm up thing
  • remove quick match and just have standard as quick match, and then ranked. Only other permanent mode be TDM.
  • increase map pool of said above standard to all maps, no rotation.
  • give fortress a splash of paint and small rework, put in ranked. Give Villa a splash of paint on staircases/hallways
  • Ability to sort charms or pin favorites to the top
  • Rename the said above standard back to casual - so it is actually casual in nature
  • merge ranked 1.0 and 2.0. I know the system in the backend is the same, but remove the hidden aspect. Just have ranked 1.0 with the ranked 2.0 rewards. Remove MMR restriction and just q off the highest ranked player in the lobby
  • CTRL + ALT + DEL stadium BRAVO, tower, and yacht
  • Put stadium Alpha in ranked/casual
  • New Halloween event. 5 years of doktor’s curse is enough
  • Cheating has been better, but as always, improve the cheating problem
  • nitro cells down 3 armors and overhealed operators through surfaces, especially with the new nade change.
  • Make there be a 1 second time to when you can switch between leaning left/right (.5 seconds for center) and going from standing to crouch. Would remove crouch/lean spamming entirely.
  • Make ALL 3 speed operators slower by nature, they aren’t Usain Bolt
  • Rework the point system so that it rewards objective gameplay and gadgets, not so much kills.
  • KOST has an impact on the amount you gain/lose in a match for ranked. If you lose the game, you will still lose mmr, and vice versa for a win, but KOST should have an impact on the amount
  • Try balls to the wall things in the TS. That is why we have it.

Thank you for reading my ted talk. Open conversation always allowed.