"13.24 Preview!

With the game changing pretty significantly next patch, we’re looking to make improvements to champions that will persist through the item changes. These include things like fixing champion role skews, QoL improvements, reshaping of power budgets and feel improvements.

Hwei is coming out!!! Congrats to Emizery and the whole Hwei pod. They did a fantastic job at executing on a fluid spellweaving caster and we hope players are going to love it.

Azir: On-Hit changes were directionally on target! Nashors is now a reasonable option, without being a must buy. However he took too much of a power hit. Looking to restore some of that without breaking the choice.

Braum: Braum has been weak for a while, outside of a few specialized Pro picks from some known Braum enthusiasts. We think he’s a great champ to be relatively popular as he increases fun for everyone and lowers damage on both teams. We’re looking at some of the changes we’ve made over the years that made him a bit less fun.

Galio: Our changes to Galio haven’t been super effective; we’re taking more of a swing to adjust some of his core pattern things to make him more fun and less one rotation-y.

Gragas: He’s weak after the nerfs he received a while ago, we’re walking some of those back in a way that hopefully makes him feel better to play.

K’Sante: Changes last patch were directionally solid! But they were a bit too much of a nerf. Now that we’ve learnt more about what each of the levers do, we’re trying to inject power back in a way that adds power for regular play without too much to Elite.

Leona: Leona has been weak for a long time; part of this is due to being superseded in purpose by champs like Alistar, Nautilus (and Rakan to an extent). Trying to carve out a better niche for her.

Lucian: After being bound less hard to Nami earlier in the year, we have an opportunity to buff him. Trying to find a clearer identity for him, especially with Galeforce getting removed. He used to be the early bully, but now a lot of champs fill that niche.

Mordekaiser: Some QoL changes and also some adjustments to incentivize him to build AP items more and tank items less.

Pantheon: He could use a little more power; he’s not particularly strong in any role right now

Qiyana: Some adjustments to Qiyana to make her more forgiving to play. She’s fine in the hands of her best players, but still struggles for regular players. We’re not going to be able to claw back all of this and there’s no intention to make her super easy to play, but we want to lessen the burden of playing her slightly.

Vel’Koz: Some QoL changes for Vel’Koz not intended to be a lot of power, but making him feel better to play.

Zeri: Has been weak for a while. While she sees spot Pro Play only after a lot of champs have been banned, she’s still weak for most players.

Briar: Nerfs targeted at adjusting the balance of her lethality and bruiser builds. We’re keeping the nerfs on pace with players continuing to learn her and climb the mastery curve. As mentioned before, she is one of the steepest learning curve champions in the game.

Ivern: He’s been strong for a while and become a bit stale. Just tapping him down a bit." - https://twitter.com/RiotPhroxzon/status/1729388582232883462

#>>> Champion Buffs <<<

##Azir


##Braum


##Galio


##Gragas


##K’Sante


##Leona


##Lucian


##Mordekaiser


##Pantheon


##Qiyana


##Vel’Koz


##Zeri


#>>> Champion Nerfs <<<

##Briar


##Ivern


#>>> Champion Adjustments <<<

##Hwei

  • Released.

  • Iamsooooodone123B
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    1 year ago

    Mfs screams for an Ori Syndra nerf not knowing the amount of hours you actually need to get very good with them. One misstep and you are dead. They can carry hard, but I see them as pretty balanced in comparison to other things like idk viego, kayn, briar…