• JozozB
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    1 year ago

    The first 2 minutes of the game is actually wild.

    It also finds that players dislike surprises; i.e large swings in expected win probability over a short time and both winners and losers are more engaged when they are behind.

    This makes me think Riot will do something about smite steals. It can feel kinda random and it can completely flip a game on its head.

    In general, I think smite steals are a problem anyway. This is a deep strategy and it feels a bit silly that whatever happened in the past 20 minutes beforehand is kind of “undone” by a smite steal that can be a bit circumstantial and chaotic.