• mordack550@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          ·
          1 year ago

          30fps may be fine for a game like Red Dead Redemption, but a racing game @30fps is universally bad

          • Tlaloc_Temporal@lemmy.ca
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            1
            ·
            1 year ago

            30 isn’t bad, but higher is generally better. There are diminishing returns after 120 though, and I don’t think anyone could actually use 240fps.

            • Bratwurstboy@iusearchlinux.fyi
              link
              fedilink
              English
              arrow-up
              1
              ·
              1 year ago

              Have you ever played on a 240 / 280 / 360 Hz Display? Or played an esports title where low frametimes/ input delay are important? The difference in how fluid and responsive a game feels is massive between 120 and 240+ fps.

        • OptimusPrimeRib@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          5
          arrow-down
          1
          ·
          1 year ago

          Movies are able to get away with 24 fps because cameras have a natural motion blur. Games don’t have that natural motion blur so you are left with terrible input lag from 30fps and stutters performance of 30fps.

          I have never had a game look more cinematic from 30fps and not 60 or 120.

          • gnzl@nc.gnzl.cl
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 year ago

            I don’t disagree but I can prefer 30 fps right? I never said 30 fps is objectively better, it’s just a preference. I’m not trying to be a contrarian, I’m just surprised it’s so controversial to have this opinion.