nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agoThe GTA 6 trailer wasn't just cinematics, according to a former Rockstar developer who says "It's really gonna look like this"www.gamesradar.comexternal-linkmessage-square69fedilinkarrow-up1141arrow-down118
arrow-up1123arrow-down1external-linkThe GTA 6 trailer wasn't just cinematics, according to a former Rockstar developer who says "It's really gonna look like this"www.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agomessage-square69fedilink
minus-squareOscarRobin@lemmy.worldlinkfedilinkEnglisharrow-up44arrow-down5·edit-211 months agoI feel like I’m the only person who wasn’t blown away by the graphics. Like sure it looked really good, but it still looked like a videogame, on the same level as 3yo last-gen Last of Us 2
minus-squareUsernameIsTooLon@lemmy.worldlinkfedilinkEnglisharrow-up14arrow-down1·11 months agoThe graphics are relatively current gen, but I’m more excited about the unique looking NPCs and scale of the game.
minus-squaredylanTheDeveloper@lemmy.worldlinkfedilinkEnglisharrow-up4·11 months agoScale is definitely what I’m looking forward to. Current graphic fidelity has hit the ceiling in terms of lighting. High resolution ray trace only lighting is still out of reach but they did redo global illumination so it scales better.
minus-square9715698@lemmy.worldlinkfedilinkEnglisharrow-up8·11 months agoTLoU2 is a linear experience made of sections with plenty of loading in between vs an open world.
minus-squareBlackmist@feddit.uklinkfedilinkEnglisharrow-up7·11 months agoRight, and we’re a generation of hardware on from that.
minus-squareGiveMemes@jlai.lulinkfedilinkEnglisharrow-up7arrow-down4·edit-211 months agoNot even comparable to rdr2… which came out in like 2017. The characters\npcs look like cartoons lmao
I feel like I’m the only person who wasn’t blown away by the graphics.
Like sure it looked really good, but it still looked like a videogame, on the same level as 3yo last-gen Last of Us 2
The graphics are relatively current gen, but I’m more excited about the unique looking NPCs and scale of the game.
Scale is definitely what I’m looking forward to. Current graphic fidelity has hit the ceiling in terms of lighting. High resolution ray trace only lighting is still out of reach but they did redo global illumination so it scales better.
TLoU2 is a linear experience made of sections with plenty of loading in between vs an open world.
Right, and we’re a generation of hardware on from that.
Not even comparable to rdr2… which came out in like 2017. The characters\npcs look like cartoons lmao
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