There’s 1001 existing avenues for modders to charge for their work, avenues they use, from Patreon versions of mods to plain simple donations.
The issue here is that Bethesda is trying to get in on that action and try take a cut.
They are laying the groundwork to transform the field for when they make it disallowed to use the other long existing avenues and only allow modding through them, possibly arbitrarily putting a cost on everything and taking a cut on everything.
Yeah, a lot of people I noticed that are for paid mods either aren’t aware or ignore the fact about Bethesda wanting a cut of the money, as well as the fact that mod thievery was rampart on the Creation Club so people could get popular for mods they stole from Nexus. To me, both those facts are a huge red flag about Bethesda’s paid mods model.
EDIT: Consider that some of the most popular mods for Bethesda games are bug fixes. If you had to pay for a bug fix mod that helps the game not break, is that acceptable? It would even further reinforce the idea that Bethesda can ship out an incomplete product, let the players fix it, then charge the players for that fix under the guise of “helping out the mod author”.
There’s 1001 existing avenues for modders to charge for their work, avenues they use, from Patreon versions of mods to plain simple donations.
The issue here is that Bethesda is trying to get in on that action and try take a cut.
They are laying the groundwork to transform the field for when they make it disallowed to use the other long existing avenues and only allow modding through them, possibly arbitrarily putting a cost on everything and taking a cut on everything.
Yeah, a lot of people I noticed that are for paid mods either aren’t aware or ignore the fact about Bethesda wanting a cut of the money, as well as the fact that mod thievery was rampart on the Creation Club so people could get popular for mods they stole from Nexus. To me, both those facts are a huge red flag about Bethesda’s paid mods model.
EDIT: Consider that some of the most popular mods for Bethesda games are bug fixes. If you had to pay for a bug fix mod that helps the game not break, is that acceptable? It would even further reinforce the idea that Bethesda can ship out an incomplete product, let the players fix it, then charge the players for that fix under the guise of “helping out the mod author”.
Easy enough to stop playing their bullshit games if they go that route with companies like Larian around.
Every release since Skyrim has been a little worse… Also holy shit can they fix their character’s eyes? Weird ass dead looking faces.
Bethesda is offering a storefront for paid mods. Nexus isn’t going anywhere, this is just another option
Until they make it impossible to load mods that don’t come from their store.