nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoStarfield design director calls out unfair game criticism: 'Don't fool yourself into thinking you know why it is the way it is'www.pcgamer.comexternal-linkmessage-square110fedilinkarrow-up1174arrow-down121
arrow-up1153arrow-down1external-linkStarfield design director calls out unfair game criticism: 'Don't fool yourself into thinking you know why it is the way it is'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square110fedilink
minus-squaredidnt_readit@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 year agoI feel like that’s not even procedural generation at that point it’s just copy and pasting with a fancy name… by definition procedural generation should, you know, generate new stuff not just reuse the same couple things haha
I feel like that’s not even procedural generation at that point it’s just copy and pasting with a fancy name… by definition procedural generation should, you know, generate new stuff not just reuse the same couple things haha