Lately, for me it’s a tie between the fetch quests and lack of save options in Nier Replicant, and the Yakuza Like A Dragon ending.
Lately, for me it’s a tie between the fetch quests and lack of save options in Nier Replicant, and the Yakuza Like A Dragon ending.
Unpopular opinion, but it’s a big reason why I didn’t like Breath of the Wild and have no interest in the sequel. That and breakable items. They’ve been wildly popular though, but I just want them to go back to the standard formula. Not a fan of the massive open world.