stopthatgirl7@kbin.social to Games@sh.itjust.works · 11 months agoSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comexternal-linkmessage-square90fedilinkarrow-up1281arrow-down19file-text
arrow-up1272arrow-down1external-linkSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comstopthatgirl7@kbin.social to Games@sh.itjust.works · 11 months agomessage-square90fedilinkfile-text
“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”
minus-squareDeceptichum@kbin.sociallinkfedilinkarrow-up12arrow-down2·edit-211 months agoWell back in the day an RPG was DnD. They made computers and some nerds tried bringing that to computers, so we got CRPGs which helped you know if you meant tabletop or computer, and also that you didn’t mean JRPG. Now CRPGs are just called RPGs and RPGs are called Table Top RPGs
Well back in the day an RPG was DnD.
They made computers and some nerds tried bringing that to computers, so we got CRPGs which helped you know if you meant tabletop or computer, and also that you didn’t mean JRPG.
Now CRPGs are just called RPGs and RPGs are called Table Top RPGs