stopthatgirl7@kbin.social to Games@sh.itjust.works · 10 months agoSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comexternal-linkmessage-square90fedilinkarrow-up1281arrow-down19file-text
arrow-up1272arrow-down1external-linkSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comstopthatgirl7@kbin.social to Games@sh.itjust.works · 10 months agomessage-square90fedilinkfile-text
“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”
minus-squareyildo@kbin.sociallinkfedilinkarrow-up13arrow-down1·10 months agoThe combat has to be turn-based or it becomes an ARPG like Diablo/Dungeon Siege/Titan Quest/Torchlight
The combat has to be turn-based or it becomes an ARPG like Diablo/Dungeon Siege/Titan Quest/Torchlight