stopthatgirl7@kbin.social to Games@sh.itjust.works · 11 months agoSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comexternal-linkmessage-square90fedilinkarrow-up1281arrow-down19file-text
arrow-up1272arrow-down1external-linkSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comstopthatgirl7@kbin.social to Games@sh.itjust.works · 11 months agomessage-square90fedilinkfile-text
“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”
minus-squareLemmyIsFantastic@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down2·11 months agoAgreed, but Bg was FAR more complex and involved. The high quality acting is expensive as fuck which makes it a higher risk.
Agreed, but Bg was FAR more complex and involved. The high quality acting is expensive as fuck which makes it a higher risk.