Same problem as the old Infocom Hitchhiker’s Guide adventure, I think. They’d prioritised making ‘Discworld’ puzzles over puzzles that were fun, interesting or made any sense. The animation, voice acting still make it an entertaining game if you’ve got a guide next to you, and it’s great seeing how they’ve interpreted what’s in the books onto the screen. The design hasn’t aged well, though?
Same problem as the old Infocom Hitchhiker’s Guide adventure, I think. They’d prioritised making ‘Discworld’ puzzles over puzzles that were fun, interesting or made any sense. The animation, voice acting still make it an entertaining game if you’ve got a guide next to you, and it’s great seeing how they’ve interpreted what’s in the books onto the screen. The design hasn’t aged well, though?