• Scrubbles@poptalk.scrubbles.tech
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    9 months ago

    In standard xbox/Microsoft form “{other company} has been extremely successful in their product, we’re going to take that idea, make a weird alteration, lock it into the microsoft environment, and then put it out 4 years too late, just in time for {other company} to come out with a better one”

  • woelkchen@lemmy.world
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    9 months ago

    Nobody needs insider knowledge or so to deduce that after the success of the Steam Deck which is literally based on a very similar architecture to both Xbox Series and PS5 both companies are prototyping their own variants, at the very least by doing quick and dirty ports of their operating systems to one of the existing off the shelf products of which none has a locked bootloader.

    That’s just totally obvious. What we don’t know is if the higher ups decided to pursue this into production quality homegrown hardware.

  • AutoTL;DR@lemmings.worldB
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    9 months ago

    This is the best summary I could come up with:


    In an interview with the Verge accompanying yesterday’s “multi-platform” business announcement, Microsoft Xbox CEO Phil Spencer was asked directly about any handheld hardware plans, including his recent penchant for liking some social media posts discussing handheld game consoles.

    Spencer gave even more direct hints along the same lines in an interview with Bloomberg, where he mentioned “early plans” for new consoles and promised, “We’re going to be able to do more innovative things in hardware, the more the game side of the business is having success.”

    He added that he “get[s] excited about different form factors that allow people to play in different places,” which sure sounds like the kind of thing a portable game console allows for.

    Rumors of a Microsoft gaming portable are far from new, dating back to at least the Xbox 360 era and popping up periodically ever since.

    Today, Microsoft’s line of Surface laptop-tablets has spent over a decade successfully establishing its place in a competitive market.

    Maybe Microsoft will take some of those Surface lessons forward if it decides to enter the handheld gaming market for the first time.


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