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“Pay-to-win is accepted here [in Interactive World], but the free-to-play experience is awful and that’s what needs to be improved right now.”
Who could have foreseen that?
I feel like this is how any MMO must be for the top players. Once you’ve learned game mechanics to the point that every aspect of the game turns into an efficiency simulator, it’s easy to get frustrated at details of the game that few notice.
Add micro transactions to the mix and there’s an awful concentration of the sunk cost fallacy. Good on him for being able to pull the brakes.
People are still playing Maple Story?
Maple Story. The caveman ancestor of the online action RPG. That Maple Story. Sheesh.