While I personally think this is a terrible change (because it almost fully removes the ability to get kills or remove utility through the floor), what do y’all think?

  • Paragon-ShepardB
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    10 months ago

    They should’ve just reduce the damage over walls and may be add some animation when you want to put it back. Hand grenades can put back it would be both realistic and with animation it might prevent faking it to make it more balanced

  • maximusprime2328B
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    11 months ago

    The fact that you can bounce it like a stun grenade to lower the trigger is balanced. I think that is fair. Even to clear entrenched defenders.

  • KershiskabobB
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    11 months ago

    I think they should have just lowered penetrative damage so floor kills aren’t a thing. I didn’t think it was such a big issue that it warranted the change it got

  • UniversalSeanB
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    11 months ago

    That’s good. They weren’t intended to be used that way anyway.

  • JamieebeauB
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    11 months ago

    The biggest issue I have to nades atm is there’s no counter to floors below you being hit with cooked nades. Someone knows your position on a soft floor? GG I guess?