With SAG-AFTRA video game actors and major video game companies still negotiating over a new union contract amid a year packed with major labor actions, the possibility of a video game actor strike continues to loom. But one major gaming executive isn't worried about the possibility: the CEO of GTA 6 publisher Take-Two Interactive.
I think the core of it is that there’s a lot more personal identity do a voice, which is what you’re getting at here. The scattering of vegitation or buildings is indistinguishable between Tom, Sally, Mark, or a precedural generation tool. But the voice and characteristics of these hypothetical people are all unique, and changing one for the other is instantly noticeable.