• Lvxferre@mander.xyz
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    4 months ago

    What happened around '20?

    I’m asking that because, the way that I’m reading this graph, there’s a plateau between '15 and '20, and then a slope upwards.

      • Lvxferre@mander.xyz
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        4 months ago

        Rumors that Valve was working on a portable gaming unit had emerged in May 2021

        Perhaps. The timing fits considerably better than the other alternatives mentioned until now.

      • Lvxferre@mander.xyz
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        4 months ago

        I don’t think that it’s due to COVID, as it’s an upwards slope instead of just a spike, or spike + plateau.

        • untorquer@lemmy.world
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          4 months ago

          Covid was a time when many people had their eyes opened to big tech not having good intentions. I wouldn’t be surprised if covid did make a difference. It was a free option and people often had extra time on their hands to tinker. Lots of people changed jobs after as well. None of those mean there would have been a spike necessarily, but may contribute to an increase in adoption rate.

          • Lvxferre@mander.xyz
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            4 months ago

            I don’t rule out the possibility that COVID made some people think further on how they interact with software, and that indirectly promoted some Linux usage. However, I don’t think that it would create continuous pressure encouraging adoption, that keeps going on four years later.

            Another reason why I don’t think that COVID is the cause is the timing: the “bulk” of the social impact happened in early 2020, but the slope seems to start near the end of 2020, almost early 2021.

    • henfredemars@infosec.pub
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      4 months ago

      I think it’s a combination of factors:

      • Long term trend of services moving from native desktop to more web apps which incidentally improves Linux support
      • Valve pushing Linux Gaming to new heights
      • Flatpak reaches critical mass and shipping on multiple distros by default
      • Unpopularity of the latest Windows development trends
      • Average PC user becoming more technically inclined – “normal” people more likely to skip the PC and go mobile-only