Normal Blind Pick has been replaced with Quick Play, and after playing it several times, I found it to be very uninteresting. The reasons are as follows: - Lack of choice for runes and skins: You can only choose one, and there is no time to hesitate (chatting with friends during matchmaking or choosing based on statistics at the same time). It’s not possible to allocate that time before matchmaking, and the system that prevents queuing inQ (keeping others waiting) is bad. - Increase in trolls and AFK: Due to the specification of choosing roles and champions in advance, trolls increase. Also, the opportunity to dodge is lost. Dodging results in LP loss in ranked, which used to differentiate it from the casual nature of Normal. Even if Quick Play is introduced, there doesn’t seem to be a need to replace Normal Blind Pick. The understanding of “casual” is significantly different between users and developers. As a user, the experience of “casual play” is mainly expected to be achieved through reduced loading times and lightweight clients. It is not about developing a game mode that greatly compromises the opportunity for users to make choices and decisions (such as champion, rune, summoner spell selection, and skin choices). Thank you

  • DidgmanB
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    1 year ago

    I don’t see why we can’t just have Draft and Ranked all the time. At least in OCE we locked out of Draft until 11am, so it’s either QP or Ranked. I don’t plat Ranked so now I’m forced into QP, which has been a miserable experience because now e have endure the trolls who pick Yummi top and grief for fun. At least in Blind or Draft we can dodge these idiots, now we can’t.