Normal Blind Pick has been replaced with Quick Play, and after playing it several times, I found it to be very uninteresting. The reasons are as follows: - Lack of choice for runes and skins: You can only choose one, and there is no time to hesitate (chatting with friends during matchmaking or choosing based on statistics at the same time). It’s not possible to allocate that time before matchmaking, and the system that prevents queuing inQ (keeping others waiting) is bad. - Increase in trolls and AFK: Due to the specification of choosing roles and champions in advance, trolls increase. Also, the opportunity to dodge is lost. Dodging results in LP loss in ranked, which used to differentiate it from the casual nature of Normal. Even if Quick Play is introduced, there doesn’t seem to be a need to replace Normal Blind Pick. The understanding of “casual” is significantly different between users and developers. As a user, the experience of “casual play” is mainly expected to be achieved through reduced loading times and lightweight clients. It is not about developing a game mode that greatly compromises the opportunity for users to make choices and decisions (such as champion, rune, summoner spell selection, and skin choices). Thank you

  • ApricotAlarming2912B
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    1 year ago

    It’s literally no different from Blind, except you don’t go through champ select. That means that whatever champ you want to play, you’re gonna play! Simple as that! Why so much drama? People AFK-ed in Blinds before, they do so in Draft and Ranked, a troll will be a troll! At least now I don’t have to go through dodges for a normal game, instalocks, flaming for picking an off meta champ in champ select etc…