I’m working my way to a CS degree and am currently slogging my way through an 8-week Trig course. I barely passed College Algebra and have another Algebra and two Calculus classes ahead of me.
How much of this will I need in a programming job? And, more importantly, if I suck at Math, should I just find another career path?
Ya, in gamedev you just need triginometry, lerp, quaternions, matrix multiplications and basic 3D math and maybe some more.
Me opening rpgmaker to do some matrix multiplication