• small_HOUSEB
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    1 year ago

    I hate how shallow their, explored other possibilities argument is. They stated that removing lethal damage done through floors wasn’t enough to lower the grenades power but who said you have to stop with just that?

    For my opinion keep the cooking mechanic.

    • A perfect nade through a floor will deal max 70 damage.
    • Once the pin is pulled from a nade it cannot be put back. Force attackers to commit to throwing it instead of baiting audio.
    • Make damage of grenades be capped at 130. This means that 1 and 2 armors will instantly die to it, 3 armor at full health is a down and 3 armor with rook armor will survive it at full hp. This would buff rook, buff 3 armors and nerf nades, kills 3 birds with one stone.

    Most importantly it keeps the cooking mechanic which is the whole aspect of skill to the nade throws while still keeping its power but in a more reasonable state.

    They say they tested removing lethal damage through the floor and stopped there. Why?