I played around on the test server yesterday, specifically the new map run mode and I will argue that it is world’s better than t-hunt ever was. T-hunt was outdated and only allowed you to play as attackers, so if you wanted to play around with different guns on defense you just couldn’t unless you did the other modes which weren’t great. And you can also end up clearing the map 3 times only to find out the last one was outside somewhere. While the dummies don’t move in map run, they’re placed deliberately in places defenders would actually be. They can be reactive or non reactive depending on what you want as a warm up. You can also press a button to ping thr dummies if you’re learning a new map and don’t know where an area is, so it’s easier for new players to get a grasp of the game. Overall I think it’ll be more beneficial for new and veteran players to warmup on.
The defender ai is also pretty fun, I just hope the AI actually gets better over time
I agree that counterterrorism is part of the identity of Rainbow 6, but that can be explored in a new story game. And the maps themselves hold bits of story, so the identity is still there. The Map Run is a great way for new players to learn in, especially since there’s an option to just learn call outs by finding landmarks on the map.