From EA to Microsoft, Epic, Unity, and heck even Amazon at this point. All three of them have at least 1 thing in common, over the past few months, they all have experienced MAJOR layoffs.
Hundreds to thousands of employees are losing their jobs because these companies can’t afford to pay them.
My question is… why? These are all billionaire studios with massive money incomes, and tons of new releases. Why are they collapsing into the ground?
The pandemic might still be playing a role. Remote work challenges, production delays, and shifts in consumer behavior could be impacting their financial health.
Perhaps the focus on mega-blockbuster titles is a gamble. If one of these fails to hit the mark, the financial repercussions can be severe, impacting staffing levels.
The wealthy throwing a tantrum that they will never see government peak money printing profit numbers again unless we have another disaster. They think they can get back to it by cutting costs.
Because there no chance CEO are cutting their salary so the hard workers got to go
I guess the games are not sold so good.
- The pandemic pushed people to buy games in order to pass the time, so MANY devs hired more people to produce more titles.
- Many of these titles are live-service games, again to help people pass the time.
- The world mostly recovered from the pandemic, so those new gamers went back to their usual non-gaming routines.
- Inflaiton hit and people cancelled their live-service subscriptions, be for game or streaming.
- This led to less demands and less sales.
- Studios now have more people than projects, and less money.
- CEOs are still greedy, laying off staff despite games being “the fastest-sellling game on the franchise/wekk/month”.