Well, 1 and 2 both dealt with deep themes of grief and generational trauma … I appreciated that they tried to write a story with a deep meaning to it, even if it didn’t 100% work it was better than a lot of the recent things I’ve watched
Well, 1 and 2 both dealt with deep themes of grief and generational trauma … I appreciated that they tried to write a story with a deep meaning to it, even if it didn’t 100% work it was better than a lot of the recent things I’ve watched
The thing I liked with 1 and 2 was that they both tried to tackle big ideas of past trauma, even if it didn’t come out well the big thinking was in there while a lot of recent things I’ve watched has felt skin deep at best
Well, I’m glad it wasn’t just me, lol … I figured some people must have enjoyed it otherwise they’d have left it at one season!
If this thread is anything to go by, me and my other half were the only people on the planet that actually enjoyed Picard S1 and 2, and didn’t like S3 as much.
In that spirit, if a film is made I look forward to enjoying it even if I’m the only one.
I appreciate your writeup, but I’m curious as to what interesting things Godzilla 2014 tried, because I just watched that and came away thinking it had nothibg redeeming in the story or script (though the producions values were great)
That’s what we call an attention getter!
Thanks, I’ll give this one the chop!
Yep, I remember in one job I was at for 8 years a manager 2 levels up complemented me for sorting out the networking for a re-arrange of our own office … I was gobsmacked because I’d been managing a whole network and server upgrade for a client that involved well over 1000 users at the time yet an hour of fiddling with wires under desks was the only thing that got his attention.
I didn’t have them over a barrel, they were just being lazy and trying to exploit me further for free.
Yeah, I got laid off twice more before switching careers. Both times they wanted me to come back and fix stuff after letting me go.
It goes hand in hand with the “if someone works hard, they should be given more work as a reward” line of thinking.
My first salaried job was also my first proper IT job and I was a “junior technician” … the only other member of IT staff was my supervisor who had been a secretary that got a 1 week sysadmin course and knew very little.
The server room was a complete rat’s nest and I resolved to sort it out. It was all going very well until I tripped over the loose SCSI 3 cable between the AIX server and it’s raid array. While it was in use.
It took me 2 days to restore everything from tape. My supervisor was completely useless.
A few months later I was “made redundant”, leaving behind me everything working perfectly and a super tidy server room. I got calls from the company asking for help for the following 6 months, which I politely declined.
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TBH I only knew it was on because I walked past a cinema with a poster up. I hadn’t heard anything or seen any ads, so went in completely blind on a whim … the marketing must have been non-existant
Other examples could be Mystery Men and Dredd. Great movies, didn’t land, feel topical now.
If you say so, I watched an early trailer for Death Stranding and haven’t paid it any attention since I’m not keen on games with combat.
AER: Memories of old
It’s fun, you play as a woman who can turn into a bird and have to explore, solve basic puzzles, and there’s a good story. It’s just short and simple.
I’d like to try it, but I don’t have a supported device yet … I’ve played at least one indie game with a similar feel and really enjoyed it, but it was short and simple so I didn’t get lost in the world
I would like something halfway between Snowrunner and European Truck Simulator, with a well written single player RPG story mode where you get to help people by delivering stuff.
Or, something like Breath of the Wild only without fighting.
Or both.
Don’t be sorry for your reply being long, it was clearly well thought out and considered. I agree on all the points you’ve made … perhaps the majority of people here didn’t like Picard 1 & 2 because it wasn’t repeating the type of story telling that Star Trek has typically given, but was a whole new thing. People, generally, don’t like change and I think in the current world there’s comfort to be had in the “monster of the week” style 90s shows.