Then you started adding two nuggets, right?
Then you started adding two nuggets, right?
Soon coming to your best red states.
Indeed. Today’s problem is that graphical fidelity takes so much of the development time and resources that the rest of the aspects of the game are completely left aside.
Yeah, I can count how many freckles this character has in their face, but that’s all these games offer now, and I don’t need to count freckles, I can do that in real life. I want to have a good time with the game.
I’m not really sure it’s completely like that. In the early 2000’s we had “beautiful” games (aka the most advanced graphics that technology could afford) but games were fun.
Devs invested in graphics, but they also invested in innovative formulas, in gameplay… You could tell a game was unique and beautiful.
Today, AAA games are just a checklist of things that must be included (almost none pointed at making the player have fun) with an incredible level of detail that makes every single leave of every tree move independently from the rest.
They focused so much on hyper realistic graphics that they forgot about the most important part of a game: being fun.
I’ve sunk way more hours in an “ugly” game such as space haven or balatro this year than in any ultra beautiful (and void of fun) AAA game.
A velociraptor would never eat or promote eating chicken, that would be like promoting, idk, eating your own cousin (the one you don’t see since that last Thanksgiving, some years ago, when your uncle (their father) started talking about how dinosaurs don’t exist because earth is 2000 years old, got kicked from your house and decided to cut ties).
Edit: don’t use gboard, use thumb-key. Best keyboard ever (once you learn it) and easy to use single handed
with even less than 5 fingersPlease disregard that last part of the sentence, I’m not suggesting anything like having less than the usual 5 fingers a human hand has.