Cat.
Cat.
It doesn’t really matter what they call it. Companies that want to be waterfall (or more accurately, whose executives want waterfall style commitments) are going to be waterfall even if they call it Scrum.
Sure snowflake, 90mph wind gusts after months of drought conditions is the government’s fault. It’s not like the entire western US and Canada have seen increasing red flag conditions for years which are only getting worse.
The back and forth on twitter/bluesky over this topic was pretty wide ranging, and size/cost definitely was a topic discussed. And besides a lot of the “quality” of BG3 was the fact that it supported endless paths through the game, something which requires a lot of development effort.
Making smaller games isn’t a bad thing. Every game being a BG3 would be completely unsustainable. Sure, that game was a great accomplishment, but also imagine if they’d made the game that size and it was bad. It would’ve probably sunk the studio. I’m all about more A and AA games. Not everything needs to be a 300 person effort.
This makes me wish I could currently see comments on posts on sh.itjust.works. Bug in sync is making it not work.