The real deal y0

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Joined 1 year ago
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Cake day: July 16th, 2023

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  • I think you have things wrong. Any other languages can have libraries be distributed as some format that would allow applications to use it, be it linux/gcc and .a files ( which are actually archives with elf/object files of the code ), or a full on library like .so/.dll.
    Rust can only do .o/.dll and only have it expose like a c library afaik. Even .net has improved on the .dll and includes all its language features in it. Rust has none of that. Its not true that libraries not rebuilding are only for closed source. Its also ease of use/access and less problem prone. What if i build my library using a different version of the compiler than you and your application? I could have no problems building my library, while you cant build your application because the library i made gets rebuild and errors.
    These errors happen and are all because there is no stable interface/abi and all other languages have overcome this.

    Also, by default, nothing in c is rebuild unless it needs to. Thats why the intermediate .o ( elf object ) files exist, so it only has to do the relinking and not recompile and thats why .a archive/libraries in c work, because it doesnt recompile. Unless you meant the fact rust can rebuild part of a file, without recompiling it completely?

    I think you dont fully understand how c compilers ( gcc specifically ) work when using multi file projects ( and not just doing gcc input.c -o output.exe ) just how i dont fully know how the rust compiler works. Also, anything using IL will always have an abi, because how else will it jump from code to IL code, so its obvious that rust to wasm will have to abide by that haha. Be it c wasm, c# wasm or rust wasm calling one another. Wasm is wasm, and you only need an exposed interface to call or include the other wasm ( c#/blazor having NativeFileReference in the csproj )

    Again, i like the idea of rust, but it has a long way to go to be viable atm. And it has many pitfalls to avoid so it doesnt become the hot mess that is any framework based on node.js


  • I know that exists, but whats the point of that? You loose all advantages of rust when you use the library then because it cant predict application state with the library code. There is a reason all those rust libraries are compiled locally when you compile a rust application. Its a major lacking point for rust, and as long as it lacks that its dead in the water for big projects.
    Again, i like strong type stuff and i like the ideas of rust but it is not grown up enough for me









  • The mit license allows forking, merging, modifying and releases of modified code. Yes id assume so yes :)
    I have a lot of bad things to say about some microsoft teams and some microsoft managers (cough fluentui webcomponents team cough ), but in general the .net team is a nice one and ive had several nice encounters with few of its devs.
    Just dont know what the actual bloody fuck the manager/team was thinking dropping linux when they made maui…


  • Thats bad paraphrasing. .net is not propiatary and is open source and cross platform now because it started from scratch even before they bought xamarin (.net core). Yes mono did help .net become cross platform, no denying that, but they were already making steps to make that possible. They had to for the cloud/azure.

    On top of that, for future development mono is no longer needed because .net is cross platform, and as an example ive made desktop apps on linux using avalonia which work on mac, windows, linux, …

    Mono’s purpose at this point is only legacy stuff ( aka .net framework projects, aka stuff made with .net 4.8 or lower ) and will not evolve, which is perfect for wine.
    I know it looks like microsoft took what they needed and are now ditching it, and its not untrue, but its always better to have something officially supported by the source instead of some 3th party as it will now evolve on all platforms at the same time and not stay behind the facts. It also will have better performance too since there is less translation going on.

    Dont be salty about this man. Be salty about maui and how it took xamarin and crippled it ( no linux support )









  • Still a 7? Just curious, what made it fun for you? What were the expectations? Legit curious, as finding a good comment about the game that doesnt sound salty af is far in between.

    I found skyrim fun for 60ish hours and than got extremely bored. Never touched it again. Starfield looked like that but barren as hell, which is not what it is sold as. Those are my personal reasons for not touching it though!